DigiDayDreamer
Commander
Why divide when you can conquer everything?
Posts: 210
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Post by DigiDayDreamer on Feb 7, 2004 22:46:24 GMT -5
Hey, I wanted to do that dramatic comng-of-age stuff too! I wouldn't like Furdol to stay as an annoying brat who thinks she knows everything, which she does. Maybe she learn to be more caring of others instead of bossing them around (and who knows, she might even be great friends with RabbitDawg's character...eventually). But she'll still be the same lazy, charismatic Snodeck brat.
....
ARGH! Can't come up with decent reason on how Furdol got to be on Flisp! Any help would be appreciated. ;D
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Post by Devvyn on Feb 7, 2004 23:52:23 GMT -5
(arreck, "it's the beards" )
Hey sorry guys, I completely didn't realize that this thread was here until just tonight ;D I thought I'd remind everyone that the Graedeans are "bad guys" too. I noticed that for a "bad guy" rpg, there is a lack of one thing, that is vital for every "bad guy" rpg. There aint no Ure!
therefore....
I will be a Ure by the name of ******** (looking for suggestions of name structure) You know what, there's really no point in me posting my stats till I figure em out. I'll wait for a response......
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Post by Dragonfly on Feb 8, 2004 1:07:10 GMT -5
Hey guys, I'd like to get in this RPG! For those of you who don't know me; I was the one who made up the Snodeck. As a matter of fact, I've just recently got some more information up in the Decka forum. I guess I'll follow TiJil's lead and post my character's basics:
Sir Gilder Fithlingsmon Snodesben se Klex I, Gilder for short (Snodeck) Age: 24 Deckan years (6 Twassec years) Occupation: CEO of Fithlingsmon Co., Noble of the Klexian Patriarchy, Great-grandson of the All-High Klex... Patriarch of Klex. Residence: Outer Provincal, Supreme Palace of Klex, Decka, Third Orbit, Nablas System Backstory: Gilder was second born to an important part of his Family. His father was the grandson of the Patriarch of his Family. Gilder had 78 siblings. He was 10 in Deckan years when the Snodeck were discovered by the Ure.
His society was temporarily torn from the event. Mutiny ensued in the streets. Snodeck didn't care if police wanted them to stop ordering their Tockneff to fire at those blocking their way to the Spaceports. Snodeck didn't care if they had to shoot out their piercers to get someone out of their way. Snodeck packed their computers, monetary chips, mobile satellite dishes, communicators, stocks, and computer utility belts. Thousands flocked to seek their fortunes in manipulating new unsuspecting races. Banks crashed with the sudden withdraw of credits.
So Gilder got a semester of schooling off and enjoyed it while the Royal Family put the society back together. Yet, when Snodeck started using the Grij in place of the Royal Credit and when hundreds of his young Snodeck friends were gone off to Systems on the other side of the Galaxy, Gilder started to take notice. He didn't like these strange new Ure who began walking about where ever they liked, enforcing trade sanctions on his home planet. So anger enpassioned him to ace his studies at school. He graduated early at 18, he swindled his way up the stock charts, he worked hard, and he started his business and named it after his second name as was customary for his family. His business began to work in everything: scientific research, underground farms, orchirds, and gardens; mirror matrices; water distribution/recycling; spaceports; fleets of supply convoys; power plants, satellites, space stations, and even a small military colony on Hodeck. His business became a corperation, and because of his emensely positive influence on his Family's economy, the All-High Klex made him a Noble.
So Gilder began to live two lives, in secret he issued orders to take every opportunity to thwart the Ure. In public he was an upstanding Noble who knew the importance of the Ure to the economy on Decka.
His intelligence reports came in one day informing him of a possible rare mineral deposit in a lava flow on Flisp. He was also informed that Ure were in dire need of the mineral. So to Flisp he went to check it out himself, and send back word to his colleages at home. He wanted to remain "under the radar" so that the Ure wouldn't find out about an influential Snodeck prowling about their minerals. Therefore, Gilder took limited equipment and no Tockneff attendants with him.
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Post by TiJiL on Feb 9, 2004 1:10:41 GMT -5
Yay! Glad you're joining us, Dragonfly. Was worried you wouldn't actually do it... Heh... Like the character concept... More anti-ure feelings. Man, the Ure sure don't seem well liked. Good thing they kick so much ass.
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RabbitDawg
Commander
I'm moron... the stupid side...
Posts: 193
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Post by RabbitDawg on Feb 9, 2004 2:39:28 GMT -5
Hey Dragonfly!! ::waves:: Anywho, um... is there gonna be a skill tree thing like there was for this RPG? Like, to tell us our starting inventory and skills to learn (if skills are even gonna be used in the next one)? Just wondering. Oh, and the Graedeans that Devvyn pointed out... are they playable? I thought they weren't... And finally, hey, what gives? Why'd the RPG Communal stop? I wanna see what happens. Argh!! (Pardon my impatience. It's only been two days, but I really wanna see.... ::waits around anxiously constantly refreshing the RPG Communal page to see if any new posts magically appear:: )
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Post by TiJiL on Feb 9, 2004 13:21:39 GMT -5
1. Greadeans are not playable. They're too mindless, as a whole.
2. Bhav may opt for the skill system, though I believe he's rennovating it majorly for this one. The skill trees didn't really work out, did they?
3. I've been traveling all weekend and arrived back quite late last night. So late, in fact, I decided I would put off the post until the next day. So, I will do the next RPG post when I get home from school in a few hours.
4. Devvyn, the name structure of the Ure is explained in the playable species post. Lodar, Sereb, Ortex, Synax, and Oblon are all interesting ideas. Make up your own name, though, just use these as springboards. (Check out the correlation between those and the brain... Ooh... Clever...)
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Post by Arreck on Feb 9, 2004 14:23:07 GMT -5
I'll be majorly 'renovating' it, really.
Basically, each time you 'level up', as well as when you first start, I shall allot you a skill point. I'll give you at least two skill choices you can learn. These won't really have many effects for most of you (I'll make sure there are some impressive ones, at least), but for the Ure and Flispian they will be quite useful.
Example,
TiJiL has leveled up! Would you like to learn...
A. Fire Suit- Allows your body to assume the coloration of lava whilst submerged, granting near-perfect camoflauge as long as you remain stationary or move with the lava.
B. Immolated Hands- Allows the Flispian to sweat a flammable substance, enabling him to use any fire-making device to ignite his palms. This obviously has detrimental effects on enemies.
Say he learns Immolated Hands. When he levels up again, he'll get these choices:
A. Spark- With a quick snap of the Flispian's durable fingernails, the flispian can cause fire to erupt from his hands without need of external aid.
B. Liquid Flame- If the Flispian has been exerting himself heavily for a period of time, he may ignite his 'sweat' and burst into a gigantic fireball. (GM will decide when this can be used, but it benefits from spark. If the Flispian is currently using immolated hands, the GM gets to say 'you start on fire'.)
Also, when you learn a skill, there is no reason you cannot learn the other skill when you level up next time. I will only list the new ones, however.
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Post by Dragonfly on Feb 9, 2004 14:33:47 GMT -5
ARGH! Can't come up with decent reason on how Furdol got to be on Flisp! Any help would be appreciated. ;D She is part of a science research division of some corperation in her Family. They gave her an assignment to research the affects of different metals in the lava flows on Flisp. They need her to take care of this assignment fast before UTD next year.
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DigiDayDreamer
Commander
Why divide when you can conquer everything?
Posts: 210
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Post by DigiDayDreamer on Feb 9, 2004 17:37:10 GMT -5
Hey, thanks Dragonfly! I'll be posting my character profile soon.
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Post by TiJiL on Feb 9, 2004 18:09:13 GMT -5
Awesome. That 'camouflage' thing sounds good.
I think the RPG: Communal shall be done in 2 more of my posts. I'm quite anxious. I vote that, since we all seem pretty ready, we start this RPG as soon as Bhav can start it. (Though I know he's pretty busy this week)
Let's have everyone do a detailed character post like Dragonfly and myself. In fact, I'll add to my character biography. I shall do my best to make Kek'Tar a detailed and interesting character even before the RPG begins and I suggest that all of you emulate me.
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Post by TiJiL on Feb 9, 2004 18:42:33 GMT -5
Updated character post!
Kek'Tar (Flispian) Age: 8 twassecc years (32 dorschian years or 39 flispian years) Occupation: Vehicular Engineer Residence: Kinsannak, a mining city on Flisp Backstory: Kek'Tar is a male flispian. Born to a middle-class family on the Cimber island chain, Kek always had an affinity for all things mechanical, building his first working vehicle at the age of 2 twassecc years. His family was always fairly sheltered from the effects of the war, mostly because their city simply didn't prove much of a target nor a benefit. However, at the age of 5 years, Kek's aunt (whom he held in great regard), was commanded to join a superiority fighter squadron for an attack on the twassecc flagship. She refused vehemently, but was silenced in an instant, quickly mind-controlled and forced to participate in the suicidal attack. As everyone expected, the entire squadron was decimated with no lasting damage inflicted.
Ever since the fateful day when he learned that his tenacious and benevolent aunt lost her life fighting for a cause she didn't believe in while in a state of powerless consciousness, Kek'Tar has been a particular opponent to the war effort, and has had a disgruntled dislike for the Ure in general. While he doesn't want to fight, he does produce spacecraft for use in combat, if only because he enjoys seeing his machines used. (No machine is used so much as an offensive vehicle) Kek'Tar remains a pacifist, tinkering with his inventions and attempting to stay out of confrontations. He does his best to remain unnoticed.
The main reason for this, aside from his blatant dislike for the war, is in his secret friendship with Akiir, a Choeroed vehicular designer he met once on Universal Trade Day. The two secretly contact each other through a theoretically untappable communications technology they developed. Clearly, the Ure and Twasseccs do not take kindly to their lesser allies fraternizing with the enemy, so Akiir and Kek'Tar only contact each other very infrequently.
Kek’Tar lived much of his life in Lekk, the town of his birth. His family was financially secure and lived in an island palace. They worked as a group there and were relatively peaceful and pleased for many years. When he heard of his aunt’s death, however, Kek started to become very introverted and detached from other individuals, considering moving from his hometown. His family convinced him to stay, but he secretly begrudged his decision. He wished to escape the town and seek to understand life and seek passage from hell on his own. His sister married the same year he turned 6. Seeing as how she was the youngest female in his family and last to be married, his parents (as custom dictates) gave to her and her mate their estate. Kek’Tar’s sister invited him to remain living on the island, but Kek used the opportunity to seek his fortunes elsewhere. He moved to the moderately sized hovering city of Kinsannak, which floats over a particularly active fault-line.
Kinsannak relies upon the fault below it for its economic stability. The fault constantly spews lava from very deep within the planet. This lava is rich in deposits of several rare minerals and flispians work to collect the minerals before they are dispersed and mixed to the point at which they are worthless. These minerals are sold for high prices for use in numerous industries around the galaxy. Kek’Tar opted to move to Kinsannak because of its fairly little known presence. The city is not particularly large. Ure transports do come by once or twice per series to collect their tax of these expensive minerals, but other than that, the flispians of Kinsannak are not employed in the war. Kek’Tar figured that an able-bodied flispian such as himself, considering his great affinity with machines, would be drafted if discovered and so he took residence in a city of miners.
Kek’Tar is not what one might call a ‘sporting’ individual. However, he does engage in hobbies. He is a fairly talented pilot and participates in all manner of recreational flying. His personal ship, The Firewall, is a craft he has been working to perfect for years (He considers it his life’s work). Kek’Tar works on ships all day and comes home at night to work on the Firewall for erkers more. The craft is not designed for space flight, but for stunts and great speeds in an atmosphere. It is agile and has won many awards for engineering. Kek’Tar, however, merely builds it because he says it is ‘beautiful’ and he enjoys the thrill of flying across a magma ocean at 1200 mpe.
It is worthy of note, though, that Kek’Tar doesn’t actually own the Firewall. While he created it from scratch and works on it every night, Kek’Tar cannot afford to house it himself. So, he sold it to a flispian entrepreneur (His boss, in fact). His boss pays for its maintenance and allows Kek’Tar full control and freedom over it. In exchange, though, Kek’Tar must enter in races and engineering contests under the company banner, as well as use the Firewall as a prototype vessel for new technologies the company is working on. While adverse to calling attention to himself and testing risky experiments/new weapons with his ship, he knows it is the only way he can still be able to fly it. He values his life’s work greater than his seclusion and thus accepts the lot in life he has. He strives, though, to find some means of buying it back and keeping it for himself, unconditionally.
General appearance: Kek'Tar is an average sized Flispian of above average intelligence and dexterity. His great shoulders, chest, and arms are still enormously strong, and his skin is not yet so thick as to inhibit his movement. He wears a modified Exode suit that consists of a series of powerful coronium bars that fit over his limbs. The suit can keep him warm enough while off world (not that he's ever left the planet), is motorized at the joints so as to restrict his motion minimally, and possesses a series of tools that snap onto the hands. Besides the thin suit, Kek'Tar wears a shirt, shorts, and heavy gloves made of Rencal skin. Periodot gems are inlaid into both of his shoulders, and he wears a simple necklace of the clear green mineral, as well.
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DigiDayDreamer
Commander
Why divide when you can conquer everything?
Posts: 210
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Post by DigiDayDreamer on Feb 9, 2004 21:45:22 GMT -5
(Wee!!! Emulate TiJiL! ;D)
Mistress Furdol Pyi Gynia Logsdi Thriker Vej Questhimn Xuo XII, Furdol for short Age: 23 Deckan years (5.75 twassec years) Occupation: Um, Researcher of Environmental Science Research Division of the Xuo corperation Residence: Outer Provincal, Palace of Xuo, Decka, Third Orbit, Nablas System Backstory: Furdol is a female Snodeck. And being the youngest of her family didn't help her very much. Watching her eldest siblings becoming successful in both in and out of Decka, she longed to be greater than her brothers and sisters - even her parents and some of her snodeck friends - and studied for many hours and days. Eventually she graduated at the age of 20, but she didn't have to work hard to find her job. One of her family's corporation is in dire need of a researcher (the previous one quit, having found a better job) and she took this opportunity to take up the missing role, for she planned to dominate the corporation and become CEO, which her half-cousin had, in a matter of a few years.
But...
Three years later, Furdol managed only three promotions, not enough to get her the position of CEO she badly wanted. Not only that, she has been recently assigned to research the affects of different metals in the lava flows on Flisp and the corporation or rather her cruel half-cousin needed her to take care of this assignment fast before UTD next year.
This was an embarrassment to Furdol, never having Decka in her entire life. She would rather prefer to handle grandiose, momental projects that would improve the corporation's economy. She often loved to boss the tockneffs around, but now she was utterly disappointed with herself, reduced to nothing more than a delivery girl who risks her neck, er, life on very dangerous planets. She even thought of quitting and finding another job, but that would ruin her reputation and her chances at overcoming her half-cousin.
So she packed some of her belongings, bought some decent weapons to protect herself and took off in one of the many shuttles transporting her to Flisp.
General appearance: Um, just your average Snodeck: four spider like legs, large stomach, four strong tentacles with toxic shot whips called piercers, no shoulders, large head and red-skinned. And I don't know if Snodecks are supposed to wear something. If not clothes, she wears some very expensive diamond earrings and a sapphire necklace for a start. Or sometimes she wears reading glasses or visors. Other than that, she wears a modified Exode suit to adapt to Flisp's environment.
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Okay, that wasn't the best profile around, but I hope it would be good enough for the bad guy RPG.
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Post by TiJiL on Feb 10, 2004 0:11:35 GMT -5
Nice story, Digi. Picture of Kek'Tar:
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RabbitDawg
Commander
I'm moron... the stupid side...
Posts: 193
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Post by RabbitDawg on Feb 10, 2004 2:35:58 GMT -5
(Okay, well... I've gone back to the completely ignorant phase with this set of 'bad guy' species, so bare with me. This is gonna be as horrible as Ziela's backstory... probably worse. X.x)
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Name: I don't know, um.... 'Flawless Fury' (I suck at names. Lol)
Gender: I guess I'll go with female again.
Age: Cripes, how do you all know these conversions between the different years!? Uh... well.... Fury lost count, so it doesn't matter. BUT in actuality she's... the human equivalent of 20...
Occupation: None. Though she hopes to be partners to a Snodeck since she just figured out how to leave the planet.
Residence: Thordeck... in one of the ruined cities there. Her group forgot what it was called.
Personality: I'm gonna go away from the shy timid innocent, to a more pissed off and arrogant personality this time.... at least in the beginning....
Backstory: (I'll write this in 3rd-person, present tense... like last time...)
* * *
"Fury!!" There was a faint noise. "FURY!!!!" Now, THAT was a little louder. Flawless Fury opened her fiery eye -- though her punktaugen were already open --, enraged to see 'The Enchantress', the weakest, most idealistic Tockneff she has ever had the misfortune of knowing, standing before her to wake her up.
"WHAT!?"
"Virulent Poison's mob is attacking us again. We need your help. They're going to steal our food!!" The Enchantress wailed dramatically. "They're at it AGAIN!? Fine. I'll help. In the meantime, don't just stand there. Help them out." "You know I'm not as skilled in the ar--" "Just SHUT UP and help them!! Or I'll kill you myself. Wouldn't have to worry about food then, would we?" The Enchantress summarily departed after that threat, leaving Flawless Fury to gather her weapons (and a varied collection she had).
She sighed inwardly. It was yet another day on Thordeck. The whole planet seemed to be in a state of utter chaos. Tockneff group up and live in ruined cities, always fighting each other for... for survival really. Then again, if you weren't fighting for survival, what WERE you doing? Seriously. She couldn't think of anything else she'd be doing, if not this.... but Fury always thought maybe there was more.... She's heard there was another planet from a former ally of hers, Femme Fatale. Something... Sno... Snode... Snodeck!! Yeah. These odd creatures from that other planet sometimes visited and established friendly, fair, and just business relations with the Tockneff. Other than staying on Thordeck, that seemed to be the only other way of life...
Day in, day out, Fury always wished some Snodeck would come and take her away from her lifestyle. But it never happened. She didn't get it. She was pretty smart... AND she actually had some money (robbed from Virulent Poison during their last failed raid).... If the Snodeck need business partners, she wouldn't be a bad choice....
But they haven't come to get her. She would just leave and find one, but.... she did have a whole group of Tockneff looking up to her. And frankly, if she ever left Thordeck to start a new life somewhere, she wouldn't want the tockneff she knew now to be there with her.... But could she just leave them to die? Nope. Something inside her prevented her from just abandoning her group. Deep down, she cared for her group. She lo--- the word began with an L. Who cares.
ANYWAY, enough thinking. She headed out into the battlefield to help her group. It was a grand battle. They were out-numbered. Her group of 5 tockneff versus Virulent Poison's eleven...
But they fought... and fought... and then....
* * *
Fury woke up with a very sore arm. "Fury?" the Enchantress gasped. "There. You're awake. Yay!! I covered up your wounds with some leaves... Oh, and sorry about you arm. I... was REALLY hungry and... I can't hunt, and... I mean, you were right there. I didn't actually bite it off.... Eh heh heh.... sorry." "If you're gonna do it, you should've finished the job and completely ate me. What's the matter with you!?" Fury hit The Enchantress hard, sending her sprawling to the ground. "You're not gonna last out here with that attitude.... Hey, where's everyone else?"
The Enchantress got up and answered faintly. "Virulent Poison's mob took them... They left me. They... said I was a pathetic excuse for a Tockneff... and that they wouldn't stain their weapons with my blood..."
"They're right." Fury began to walk away.... headed for the shuttle.
"Wait, where are you going?" "Out of this place." "But... we don't have a home anywhere else. We have no food. We--" "--Don't exist. Ifyou keep that up, you won't either. I'm getting out of here. You're NOT coming with me... if you do, you'll be on a stick with your arm in my stomach." "So... where will you go...?" The Enchantress kept walking with her. It stirred something inside Fury. She didn't know what, but she decided to answer honestly. "A place I heard of... another planet..." "You mean Decka, right? So you DO believe me!! I KNOW there is more to life than this if we only leave this planet!! We tockneff as a race are inferior to all other races, but... maybe if we're partners with a snodeck... or maybe we don't even need the snodeck!! We could--" "I could. Or maybe you could, though I doubt it. But WE can't, okay? Maybe since you're sooooo smart, you'll get that through your tiny head." "Compared to the Snodeck, we all have tiny heads--" WHACK!! Fury hit her again and sent her to the ground. This time, she walked the opposite direction.
'Cripes, what a moron,' Fury thought. 'We're "inferior" to other races? We don't need a snodeck? Where does she get these stupid ideas? Every Tockneff knows Snodeck are the best business partners ever. Other races would swindle you, but not the Snodeck.... Geez, doesn't she know that!? STUPID, I tell you. I should come back there and eat her.... or... d*mn, that L-word again. Maybe I won't eat her....'
With that, Fury heads to the shuttle, using some of her money to get on board.... ....and stays there until the last stop... on Flisp.
'These folk sure don't look like the Snodeck....' she said, observing the Flispians, which bore no resemblence to the four-spider-legs-with-fat-stomach-and-tentacles description of a snodeck she'd often heard. 'Oh well, who cares.'
General Appearance: If the Tockneff wear clothes, then she wears leaf-made undergarments.... with no overgarments.... AND she has a bunch of crude stick'n'stones type weapons strapped on her (which the GM will decide I guess. And since Tockneff technology is 'moderate', maybe just one pistol-ish thing would be nice....)
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LOL. Sorry it was long. That was probably inaccurate as h*ll too, and I think I REALLY strayed off 3rd person. LOL. But yeah, just like before, revise as needed.
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Post by TiJiL on Feb 10, 2004 15:29:49 GMT -5
Ok. Comments:
1. Pretty good. All the talk of eating each other is hilarious and tockneffy.
2. Tockneff are not too stupid to grasp the concept of getting a shuttle to leave the planet. They are too stupid to have developed space travel on their own and too stupid to acquire the funds (from offworld).
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