Post by TiJiL on Aug 2, 2003 16:05:18 GMT -5
Arreck and myself have decided to redo the species IQ values, as we feel some are too high. Relative IQ's will stay the same, just all of the values will go down. It is important to note that there is a human man in North Korea with an IQ of 210, but that is practically unheard of. The human average is about 100 worldwide.
So, without further ado, the list!
Ees: Amazing technologies, nearly unendless satire, and deep wisdom and philosophy places Ees first. Their IQ is about the same as the twasseccs, but I'm putting them first on this list because of their more careful, cautious way of life. Warring with the rest of the galaxy is a very rash thing to do... Anyway, Ees IQ values range from 200 to 300.
Twasseccs: Amazing economic and intellectual might as well as truly astounding machines put the Twasseccs second. Their IQ values range from 200-300.
Sigwar: Due to their immense wisdom, Sigwar get third. Their IQ values range from 180-250.
Thelsic: Approximate IQ ranges for Thelsics are probably about that of Sigwar, but due to their near-gibberish language and many beastly traditions, they get fourth. IQ values estimated at 180-240.
Ure: Reasonable technologies and wisdom put Ure as fifth. IQ values range from 170-220.
Flispians: High technology puts Flispians as sixth. IQ values range from 160-230.
Vimp: Though their caste system ruins their average, Vimp have enormous technology, but are very stupid, wisdom wise. Fighting class Vimp range from 90-110 IQ. Scientist class range from 155-245.
Choeroeds: High technology and stable government lend themselves to the Choeroeds as eighth. IQ ranges from 155-200.
Snodeck: Great wit and trickery give the Snodeck ninth. IQ ranges from 150-190.
Norkids: Low technologies but quick learning skills give Norkids tenth. IQ ranges from 140-180.
Nogan: Low technologies and simplistic mind lower Nogan to eleventh. IQ ranges from 120-150.
Hurks: Low technologies and beastlike actions give Hurks twelth. IQ ranges from 125-145.
Tockneff: Low technologies and impressionable actions give Tockneff thirteenth. IQ ranges from 100-105.
Graakks: Poor language and beastlike qualities give Graakks fourteenth. IQ ranges from 95-110.
Greadeans: Troves and troves of stupid workers lower this average hugely. IQ ranges from 15-200. (15 for most troops, 200 for the queens.)
So, without further ado, the list!
Ees: Amazing technologies, nearly unendless satire, and deep wisdom and philosophy places Ees first. Their IQ is about the same as the twasseccs, but I'm putting them first on this list because of their more careful, cautious way of life. Warring with the rest of the galaxy is a very rash thing to do... Anyway, Ees IQ values range from 200 to 300.
Twasseccs: Amazing economic and intellectual might as well as truly astounding machines put the Twasseccs second. Their IQ values range from 200-300.
Sigwar: Due to their immense wisdom, Sigwar get third. Their IQ values range from 180-250.
Thelsic: Approximate IQ ranges for Thelsics are probably about that of Sigwar, but due to their near-gibberish language and many beastly traditions, they get fourth. IQ values estimated at 180-240.
Ure: Reasonable technologies and wisdom put Ure as fifth. IQ values range from 170-220.
Flispians: High technology puts Flispians as sixth. IQ values range from 160-230.
Vimp: Though their caste system ruins their average, Vimp have enormous technology, but are very stupid, wisdom wise. Fighting class Vimp range from 90-110 IQ. Scientist class range from 155-245.
Choeroeds: High technology and stable government lend themselves to the Choeroeds as eighth. IQ ranges from 155-200.
Snodeck: Great wit and trickery give the Snodeck ninth. IQ ranges from 150-190.
Norkids: Low technologies but quick learning skills give Norkids tenth. IQ ranges from 140-180.
Nogan: Low technologies and simplistic mind lower Nogan to eleventh. IQ ranges from 120-150.
Hurks: Low technologies and beastlike actions give Hurks twelth. IQ ranges from 125-145.
Tockneff: Low technologies and impressionable actions give Tockneff thirteenth. IQ ranges from 100-105.
Graakks: Poor language and beastlike qualities give Graakks fourteenth. IQ ranges from 95-110.
Greadeans: Troves and troves of stupid workers lower this average hugely. IQ ranges from 15-200. (15 for most troops, 200 for the queens.)